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A designer who codes.
A coder who designs.

Bridging the divide between Design and Development as both a designer with a focus on usability, accessibility,
and performance, with the coding chops to turn designs into reality.

UX Designer

Figma, Sketch, WCAG 2.1
Building & Managing Design Systems

Front-End Coder

HTML, CSS/SASS, and JS/jQuery
Unity and Unreal Engine 5 (C#)

Artist

PS, AI, Krita, and Blender
Data Visualization, Infographics

What’s new?

Coming off of creating the new Split View interaction for Jenzabar, and rebuilding one of our subsidiary sites in Bootstrap 5, I’m starting to turn my focus to data visualization using Plotly. Microinteractions & animations have been put on the back-burner for now, but I’m still putting together a collection of interactions that the company will want to introduce in the near future in between assigned tasks.

Extra-curricular activities include learning ReactJS to build a fun and helpful initiative/condition tracker for my game group(s), as well as learning how to build a multiplayer game in Unreal Engine 5. That is, when family obligations and jaunts through Skyrim aren’t keeping me preoccupied.

Ghosts of projects past

The most important skill is listening

As a user-centric creative problem solver, every solution begins with listening to the user in order to best help them discover and articulate their needs.